size(200,200); smooth(); ellipseMode(RADIUS); background(255); fill(0); int nbr_circles = 200; float phi = (sqrt(5)+1)/2 - 1; // golden ratio float golden_angle = phi * TWO_PI; // golden angle float lg_rad = width * .45; float sm_rad = 2; float cx = width/2; float cy = height/2; for (int i = 1; i <= nbr_circles; ++i) { float ratio = i/(float)nbr_circles; float angle = i*golden_angle; float spiral_rad = ratio * lg_rad; float x = cx + cos(angle) * spiral_rad; float y = cy + sin(angle) * spiral_rad; ellipse(x, y, sm_rad, sm_rad); }